Interactive High Dynamic Range Volume Visualization

Xiaoru Yuan, Minh X. Nguyen, Baoquan Chen and David H. Porter
University of Minnesota at Twin Cities

This web page provides supplementary materials for High Dynamic Range Volume Visualization (Vis'05 Paper home page: http://www-users.cs.umn.edu/~xyuan/research/publication/hdrvr.htm).

In order to view the following video sequences, you will need to use an HDR movie player (developed by Drago et al.), which can be downloaded at http://www.mpi-sb.mpg.de/resources/tmo/logmap/HDRMovie.tar.gz or here (ZIP format) or here (tar/gzip format). Here are some instructions on how to play an HDR movie, you can also see these instructions by playing the HDR movie player with no parameter. Note that when you play an HDR video, by default, tone mapping mode is always on, you can adjust the exposure by pressing "-" or "+". When a video sequence is viewed for the first time, it is normal that the animation is not smooth, after several frames, the video would be animated smoothly due to hard drive caching.

Usage: playhdr.exe [command line options] moviefile 
Command line options
                        -h      this text
                        -i      show frame information
                        -t      tone mapping
                        -f      full screen mode
                        -b      byte swap for other endian machines
                        -m      hide mouse
                        -a      start in play mode
                    -fps n      target frames per second
Key Strokes and Menus:
                         t      toggle tone mapping
                         g      toggle autoplay
                         m      toggle mouse display
                      h,f1      toggle help screen
                      i,f2      toggle info screen
                     q,esc      quit
               Right arrow      forward one frame
                       -,+      Adjust exposure (shift=smooth)
                         1      first frame

List of video sequences:
Video sequence
Data description Volume size Suggest parameters Sample image
Numerical simulation of the deep convection zone in a red gian star. The global alpha is set to 0.005. (200MB)
512x512x512
playhdr.exe -fps 16 -a red_star.hdm

The recommended exposure is -3.5.

Magnitude of vorticity from a high-resolution simulation of homogenous decaying compressible fluid turbulence at a time when the turbulence is in the process of developing. The global alpha is set to 0.0025. (120MB)
2048x2048x2048
playhdr.exe -fps 16 -a vort_processing1.hdm

The exposure should be set to -3.0.

Magnitude of vorticity from a high-resolution simulation of homogenous decaying compressible fluid turbulence at a time when the turbulence is in the process of developing. The global alpha is set to 0.005. (615MB)
2048x2048x2048
playhdr.exe -fps 16 -a vort_processing2.hdm

The exposure should be set to -6.5.

Magnitude of vorticity from a high-resolution simulation of homogenous decaying compressible fluid turbulence at a time when the turbulence is in the process of developing. The global alpha is set to 0.002. (360MB)
2048x2048x2048
playhdr.exe -fps 16 -a vort_processing3.hdm

The exposure should be set to -6.5.

Magnitude of vorticity from a high-resolution simulation of homogenous decaying compressible fluid turbulence at a time when the turbulence is fully developed. The global alpha is set to 0.00125. (360MB)
512x512x512
playhdr.exe -fps 16 -a vort_end1.hdm

The recommended exposure is -1.0.

Magnitude of vorticity from a high-resolution simulation of homogenous decaying compressible fluid turbulence at a time when the turbulence is fully developed. The global alpha is set to 0.00125, but a different transfer function is used. (360MB)
512x512x512
playhdr.exe -fps 16 -a vort_end2.hdm

The exposure should be set to -3.0.

Turbulent mixing of air and Sulfur Hexafluoride. The global alpha is set to 0.005. (70MB)
256x512x1024
playhdr.exe -fps 16 -a twofluid.hdm

The exposure should be set to -3.0.