University of Minnesota
University Relations
http://www.umn.edu/urelate
612-624-6868
myU OneStop


Go to unit's home.

Home | Seminars and Symposia | Past seminars/symposia: Wednesday, May 8, 2002

DTC Seminar Series

Rendering of Discrete Primitives for Interactive Visualization

by

Baoquan Chen
Computer Science and Engineering

Wednesday, May 8, 2002
1:00 pm

402 Walter Library

Over the past decades, although our ability to create useful visualization has undergone a revolution because of advances in 3D graphics hardware and software technology, we are still faced with endless challenges as the complexity and scale of data continues to grow. Most of the previous graphics and visualization systems are polygon based. However, with the advent of advanced biomedical and industrial acquisition devices and scientific simulations, more and more objects of unprecedented size are produced with discrete samples as natural representations. In this talk, Professor Chen will present some initial findings in accelerating the rendering of discrete objects. Further, he will propose a research plan to answer these two immediate questions: First, as discrete rendering systems thrive as an inevitable trend, how to study theories and methodologies powering them in a systematic fashion? Second, with the current coexistence of both polygon and discrete primitives, how to investigate mechanisms to support the mixing of both primitives in a single scene in a coherent way?

 

Professor Chen received his Ph.D. degree in Computer Science from the State University of New York at Stony Brook in 1999. After a one year PostDoc at the Courant Institute, New York University, he joined the Department of Computer Science and Engineering at the University of Minnesota as an Assistant Professor.